

But Im also going to finish this regardless of how long it takes. I'm actually editing so everything looks professional.

There are 60 characters, 32 streetfighter and 26 mortal kombat and 2 exclusive characters (Rambo from the film and Orchid from Killer Instinct) theres many exclusives from Mortal Kombat and Streetfighter, also like classic evil Ryu(Streetfighter) and Tremor(Mortal Kombat) and there are others aswell. Each portrait takes a solid 2+ hours A PIECE as I'm not just resizing. Its using a great screenpack created by Kazmer. The main principle here is a unified, matching look. Garou: Mark of the Wolves (watercolor again)Īnd plenty of other smaller rosters I forget. The Mugen Fighters Guild M.U.G.E.N Central Your Releases, older Mugen Killer Instinct Screenpack Killer Instinct Screenpack (Read 20037 times) Started by Chaseallendiaz. Neo Geo Battle Colliseum (again using that watercolor look) The Mugen Fighters Guild - Killer Instinct Screenpack. World Heroes (all utilizing Perfect's art direction) Killer Instinct Capcomized Mugen compilation by thatguyVisit Mugen Multiverse for the download and enjoy the Christmas Event. Samurai Shodown (all utilizing 5's art direction) SvC Chaos (also using SNK's watercolor look) The King of Fighters (all using SNK's watercolor scheme) Melty Blood (all unified so that they all match) Street Fighter 2 (All in Super Turbo's art direction)ĭarkstalkers (all utilizing Vampire Savior's art direction) Street Fighter Alpha 3 (all utilizing the victory screen art style) Marvel VS Capcom series (all portraits are in MvC2's art direction) Here's a rundown on what I have to make, considering that my roster is one giant compilation (also consider that I generally have every character for each particular roster), in my projected order:Ĭapcom VS SNK (I have 6 left and its release time!!) Thinking more on this portrait topic, I've got a TON of stuff to make.
